http://bugs.winehq.org/show_bug.cgi?id=12410 Summary: f761b908013698ee4e015ea03f48ce5d170fb666 breaks ghostrecon Product: Wine Version: CVS/GIT Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: frick(a)sc-networks.de Created an attachment (id=11925) --> (http://bugs.winehq.org/attachment.cgi?id=11925) backtrace on segfault this patch breaks the game Ghost Recon (patched with addons and no-cd-patch). the game works initially. when e.g. hosting a multiplayer game after leaving ingame graphics right before the menus comes back the game segfaults. commit f761b908013698ee4e015ea03f48ce5d170fb666 Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Mar 23 16:14:05 2008 +0100 wined3d: Free heapMemory, not allocatedMemory when adjusting the surface. :040000 040000 1ccd6cb6ba54bafb1dae966b2cd0d887aa06a074 1e875c90996f6239c2d300e67ceeb195b1698076 M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.