http://bugs.winehq.org/show_bug.cgi?id=27092 Summary: GLSL shader handling incorrect for Starcraft 2 Product: Wine Version: 1.3.19 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: bugwine(a)wegwerfemail.de Created an attachment (id=34534) --> (http://bugs.winehq.org/attachment.cgi?id=34534) Screenshot of the incorrect model Hi, using wine version wine-1.3.19-203-gf555c2d for playing Starcraft 2 on Ubuntu 11.04 results in an incorrect SCV model (see attached screenshot). This only occurs when GLSL shaders are enabled in the wine registry for Direct3D. If UseGLSL is set to disabled the model looks fine. Regards, Jan P.S. this is using NVIDIA drivers 270.41.06 on an Thinkpad T61p. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.