http://bugs.winehq.org/show_bug.cgi?id=25930 Summary: Wine does not find 32bit fglrx modules and use software rendering instead Product: Wine Version: 1.3.12 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: linuxuser-sky(a)gmx.de Created an attachment (id=33053) --> (http://bugs.winehq.org/attachment.cgi?id=33053) WINEDEBUG=+wgl log I'm running a Sidux 64 bit install and fglrx is working fine with native games. However wine does not detect the fglrx 32 bit libs correctly i think cause every game i tried (Generals/ZeroHour/Farcry) is falls back to software rendering (everything is slow and choppy). When i did the wine compile there was no error only a warning about OpenCLI or something. There was not the typical OpenGL not found not 3D warning. I tried to put wine in the right direction with: LIBGL_DRIVERS_PATH=/usr/lib32/dri but this did not solve the problem. In /usr/lib32/dri are the fglrx.so module so it is the right place. Attached the WINEDEBUG=+wgl log. If you need further info just ask. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.