22 Feb
2017
22 Feb
'17
4:07 a.m.
https://bugs.winehq.org/show_bug.cgi?id=42504 --- Comment #3 from oscarbg <rtfss1(a)gmail.com> --- as said Computemark GUI launches but when selecting to running any benchmark like Fluid3D launches the window that remains black altough doesn't crash.. seeing FIXMES seems fatal error is some generated GLSL compute shader doesn't compile good because of a texture3DLod function.. also CSSetShaderResources D3D11 isn't currently implemented and this function should be implemented for the benchmark to run.. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.