https://bugs.winehq.org/show_bug.cgi?id=17931 Igor <ikk_pl(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ikk_pl(a)yahoo.co.uk --- Comment #9 from Igor <ikk_pl(a)yahoo.co.uk> --- I had a chance to test this bug - newest wine from git mostly fixes the issue. The game still breaks in two scenarios: 1. Changing resolution to 1280x960 while using a virtual desktop - the game crashes with: err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1280x960x32 @0! (desktop) 2. Doing anything that changes resolution while running under primus - the game crashes with: primus: warning: glXSwapBuffers: respawning threads after context change Other than that, the game works fine on my integrated video card in fullscreen. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.