http://bugs.winehq.org/show_bug.cgi?id=10603 dorklotus(a)outlook.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dorklotus(a)outlook.com --- Comment #18 from dorklotus(a)outlook.com 2013-08-01 01:55:36 CDT --- I'm guessing that Silent Hill 3 is still being affected by this bug in Wine 1.6. I get spammed by these messages. err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2353 err:d3d:wined3d_debug_callback 0x1964b0: "GL_INVALID_ENUM in glTexSubImage2D(incompatible format = GL_FALSE, type = GL_FALSE)". fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535) Which I think are completely unrelated to this bug, also both graphics and controller work perfectly, I'm guessing that the dinput one has something to do with force feedback. And this. fixme:dsound:IDirectSoundBufferImpl_SetFX (0xc7afbYY,1,0x33fa80,0x33fa6c): stub "YY" varies between various numbers, the rest is always the same. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.