https://bugs.winehq.org/show_bug.cgi?id=42324 --- Comment #8 from Rastafabi <f.platte(a)platte-web.de> --- (In reply to Ken Thomases from comment #4)
In Apple's terminology, the context changes which "virtual screen" is active for the context. In theory, a Mac app should note when the context's virtual screen changes, re-query the GL extensions and limits, and reconfigure its rendering pipeline accordingly.
This might very well be theory because in reality I never came across an application which re-querys it's pipeline. All games benchmarks and GL-heavy applications I tested ran way better if launched on the external eGPU powers screen even if they were moved to the internal one afterwards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.