16 May
2019
16 May
'19
8:46 p.m.
https://bugs.winehq.org/show_bug.cgi?id=46849 --- Comment #6 from Paul Gofman <gofmanp(a)gmail.com> --- FWIW I tried that on demo d3d8 version (without community tool), and it fixes the similar issue. I tested the very start only. The demo version was spamming FIXME messages from process_vertices() previously (was unable to lock the buffer) and was not drawing fire around the crashed helicopter, now it is fixed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.