https://bugs.winehq.org/show_bug.cgi?id=43844 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4(a)web.de --- Comment #1 from Fabian Maurer <dark.shadow4(a)web.de> --- So you mean, it works with vanilla wine and staging breaks it? If so, can you please provide a regression test to find out which staging patch causes the issue?
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
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