2 May
2008
2 May
'08
7:41 a.m.
http://bugs.winehq.org/show_bug.cgi?id=12557 --- Comment #26 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-05-02 02:41:43 --- Likely my latest patch (http://www.winehq.org/pipermail/wine-patches/2008-May/054435.html) fixes the issue. Basically DirectDraw never requested a depth buffer. Before it worked because WineD3D was only able to use a single pixel format and on that one we always had a depth buffer. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.