https://bugs.winehq.org/show_bug.cgi?id=55818 --- Comment #35 from Zeb Figura <z.figura12(a)gmail.com> --- (In reply to Tom M from comment #33)
That would imply we're leaking shaders, I think, but if that were the case we'd see a corresponding leak on the Wine side as well, and I explicitly didn't. (In reply to Tom M from comment #34)
That I believe only affects the Xorg server process. I think the most likely explanation is that the base memory usage is higher. It's certainly possible there's also a Mesa memory leak on top of the application's memory leak, but I'm not sure it's the most likely explanation. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.