http://bugs.winehq.org/show_bug.cgi?id=26867 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at --- Comment #6 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-04-26 16:53:21 CDT --- On non-nvidia hardware ARB shaders support only shader model 2.0, not 3.0. I guess the game tries to create a SM 3.0 shader, which fails, the game doesn't check the result and later tries to set a broken shader. I think this bug is invalid and should be closed as such. Use GLSL. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.