https://bugs.winehq.org/show_bug.cgi?id=41213 Adrià Cereto i Massagué <ssorgatem(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ssorgatem(a)gmail.com --- Comment #34 from Adrià Cereto i Massagué <ssorgatem(a)gmail.com> --- With the latest update of Elder Scrolls Online, this issue is back, except now it asks for more than 32 fragment samplers: fixme:d3d:context_bind_shader_resources Shader 0x7fff03eb85a0 needs 37 samplers, but only 32 are supported. Other than that, it looks and behaves exactly like this old issue. Should I open a new bug report? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.