6 Jun
2019
6 Jun
'19
7:57 p.m.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #9 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- Almost three years after opened this bug, I finally found a workaround, I can now hear sound from cinematics and sounds ingame is still active. Try this: download this dll: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Star%20Wars... put sound.dll file in the main game folder, override dsound to "native,builtin", launch the game, so? I found this workaround on tweaking "Beyond Good and Devil", this game needs sound.dll to avoid audio desync. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.