2 Jun
2015
2 Jun
'15
9:51 a.m.
https://bugs.winehq.org/show_bug.cgi?id=38583 --- Comment #2 from Sergey Isakov <isakov-sl(a)bk.ru> --- I confirm the native d3dx9_36.dll is a trick. Without it I have numerous --- fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for compressed pixel formats is not implemented yet. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004. err:d3dcompiler:compile_shader HLSL shader parsing failed. --- -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.