https://bugs.winehq.org/show_bug.cgi?id=48668 Devin B. <devin(a)devinbraune.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |devin(a)devinbraune.de --- Comment #2 from Devin B. <devin(a)devinbraune.de> --- This problem also seems to affect dedicated server performance, where server performance drops significantly with more players, unless network load is reduced by limiting it in software. I found other racing games to have similar issues with online multiplayer. Currently I don't have a test setup to verify but I think I remember a second process next to the rFactor process taking up significant CPU time when network load goes up. This has been an issue since Wine 1.6 for me. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.