https://bugs.winehq.org/show_bug.cgi?id=54595 --- Comment #1 from Nikolay Sivov <bunglehead(a)gmail.com> --- HLSL_IR_RESOURCE_LOAD is implemented in current vkd3d I believe. Immediate failure for Death to Spies is different for me: - tex2Dproj() - https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/219; - clip() - https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/211; - numeric array indexing with a variable (exact expression is filterTaps[i*2+0]). Current compiler also fails to resolve constant expression like this: --- static const int NUM_BLUR_TAPS=4; static const float4 filterTaps[NUM_BLUR_TAPS] = --- I'll probably going to look at that next. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.