https://bugs.winehq.org/show_bug.cgi?id=42785 --- Comment #7 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- (In reply to Andrey Gusev from comment #5)
Installed OpenAL -> crashes at launch. Installed OpenAL, dsound set to disabled -> no crashes and no sound. Installed OpenAL, dsound set to native -> no crashes and sound just for cutscenes.
Uninstalled OpenAL, dsound set to builtin - > sound and no crashes.
Thanks. Setting *openal32 to builtin the game started. Maybe we should remove the code below in openal32 and allow builtin to be the default. case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.