20 Jan
2011
20 Jan
'11
6:13 p.m.
http://bugs.winehq.org/show_bug.cgi?id=24598 --- Comment #9 from Vincent Povirk <madewokherd(a)gmail.com> 2011-01-20 12:13:07 CST --- I spent some time poking at this but haven't found the cause. It looks like the game checks the original gamma when it starts, then restores the original value when it exits. So I'm guessing it does some calculation of the in-game gamma that fails. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.