http://bugs.winehq.org/show_bug.cgi?id=15047 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |cc06d182fb433c7009dfb640b33 | |d4ecd27bbd4b6 Status|NEW |RESOLVED Resolution| |FIXED --- Comment #24 from GyB <gyebro69(a)gmail.com> 2011-12-11 01:43:35 CST --- Marking FIXED (the game starts correctly in wine-1.3.34-202-gb0f704d with the default opengl renderer). A crash does occur with ddr=gdi, but that must be a different problem. I see the same problem with other games as well if I change the renderer to gdi in the registry. The crash is always preceded by these messages: err:ddraw:d3d7_CreateDevice The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry. err:ddraw:d3d7_CreateDevice Please set the surface implementation to opengl or autodetection to allow 3D rendering. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.