15 Apr
2015
15 Apr
'15
2:36 p.m.
https://bugs.winehq.org/show_bug.cgi?id=38178 --- Comment #33 from Sergey Isakov <isakov-sl(a)bk.ru> --- (In reply to Stefan Dösinger from comment #20)
I forgot to clearly state that the game tries to use dxtn VOLUME textures. 2D and Cube dxtn textures work just fine in Wine.
Comment from MSDN The runtime will not allow an application to create a surface using a DXTn format unless the surface dimensions are multiples of 4. This applies to offscreen-plain surfaces, render targets, 2D textures, cube textures, and volume textures. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.