http://bugs.winehq.org/show_bug.cgi?id=22779 matejcik(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |matejcik(a)gmail.com --- Comment #1 from matejcik(a)gmail.com 2010-06-11 11:17:19 --- i am seeing this too with Radeon HD 4670 (fglrx) and Ubuntu 10.04, on 32bit installation, Wine from PPA. my previous GPU from NVidia was without problems. In Portal, glitches disappear when i set dxlevel to < 90. When dxlevel is 90 or higher, glitches appear especially with "difficult" surfaces like reflections and bump maps. page[1] suggests that DirectX 9 enables the following features: * Refractions with the use of a bump-map * High-quality reflective water (used frequently) * Softer edge dynamic shadows * Normal-mapped lighting on models * Improved-quality specular effects * High dynamic range rendering so at least one of them is probably causing the mess. just to be sure, i tested in windows and the glitches do not appear, thus ruling out hardware failure [1] http://developer.valvesoftware.com/wiki/DirectX_Versions -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.