http://bugs.winehq.org/show_bug.cgi?id=59027 --- Comment #5 from FoX <virtuousfox(a)gmail.com> --- Created attachment 79854 --> http://bugs.winehq.org/attachment.cgi?id=79854 Freedom Planet 2's save on the most broken level (Avian Museum) Got another breakthrough: running FP2 in wine-staging-10.20 by `chrt -v -f 1 taskset -c 2-3 wine FP2.exe` command (forcing real-time FIFO priority while using only 2 cores) doubled fps and put it on par with proton. I suspect that it's because the game process wins scheduling contention against sync threads. But that wouldn't work with games that actually need many cores. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.