http://bugs.winehq.org/show_bug.cgi?id=34011 Screwtape <thristian(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |thristian(a)gmail.com --- Comment #9 from Screwtape <thristian(a)gmail.com> --- My understanding is that this isn't "when a new resource is loaded from disk", but rather "when a new effect is drawn, and the game suddenly goes off and compiles a new shader script to HLSL, which Wine then has to compile to GLSL, which the driver then has to compile to its own internal representation." Why that's such an issue, I have no idea. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.