http://bugs.winehq.org/show_bug.cgi?id=59394 Bug ID: 59394 Summary: Tex Murphy: Overseer fails to start (segfault) using NVK/Mesa Product: Wine Version: 11.1 Hardware: x86-64 URL: https://store.steampowered.com/app/302370/Tex_Murphy_O verseer/ OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: opengl Assignee: wine-bugs@list.winehq.org Reporter: gyebro69@gmail.com CC: rbernon@codeweavers.com Regression SHA1: 6802b32b3859e3b1c3e59bdb462d373fcf0608cf Distribution: ArchLinux Created attachment 80353 --> http://bugs.winehq.org/attachment.cgi?id=80353 glxinfo -B, eglinfo -B The game crashes immediately on start in Wine-11.1 and 11.2 with a segmentation fault when using the open source NVK driver and Mesa 25.3.4. There is no such problem with the Nvidia binary driver 580.126.09. This happens in Wayland (KDE Plasma 6.5.5) and under X11 (XFCE) too. Switching to the GLX backend resolves the crash under X11 and XWayland, but not when using the native Wayland driver. Reverting the following commit on top of Wine-11.2 fixes the problem for me: commit 6802b32b3859e3b1c3e59bdb462d373fcf0608cf opengl32: Fix front buffer emulation glBlitFramebuffer parameters. There is nothing obvious in the terminal. I'm mostly using the binary Nvidia driver, I just happened to bump into this bug. Let me know if you need any further log. I'm attaching here the output of my 'glxinfo -B' and 'eglinfo -B'. I *think* the vga card is properly recognized and used by the OS with the open source driver. Wine-11.2 Mesa 25.3.4 NVIDIA GeForce GTX 1660 SUPER (NVK TU116) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.