https://bugs.winehq.org/show_bug.cgi?id=42292 Guillaume Charifi <guillaume.charifi(a)sfr.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |guillaume.charifi(a)sfr.fr --- Comment #9 from Guillaume Charifi <guillaume.charifi(a)sfr.fr> --- I've done an implementation of tessellation shaders, and it improves the rendering a lot. https://cdn.discordapp.com/attachments/112303757039054848/286625306733838336... It seems that compute shaders are only needed for proper lighting/texture mapping, as it can be seen here with compute shaders disabled: https://cdn.discordapp.com/attachments/112303757039054848/286622238185095168... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.