http://bugs.winehq.org/show_bug.cgi?id=29672 Bug #: 29672 Summary: Freespace 1 hangs after starting Product: Wine Version: 1.3.37 Platform: x86 URL: http://www.fileplanet.com/10663/10000/fileinfo/Descent :-Freespace---The-Great-War-Demo OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: gyebro69(a)gmail.com CC: hverbeet(a)gmail.com Classification: Unclassified Regression SHA1: be3a9b5ecb7f15f908323cf4b7ad09f3035a62ca Created attachment 38481 --> http://bugs.winehq.org/attachment.cgi?id=38481 winedbg backtrace (wine-1.3.37-254-g14b790a) Steps to reproduce the problem with the demo: 1. Install the demo. 2. Start the demo with FS.exe. The game will hang with a blank screen. After waiting for some time, Wine eventually crashes (but no backtrace is generated). Terminal output isn't too long: fixme:heap:RtlCompactHeap (0xe90000, 0x1) stub fixme:win:EnumDisplayDevicesW ((null),0,0x32ef38,0x00000000), stub! err:ntdll:RtlpWaitForCriticalSection section 0x689b4ae0 "wined3d_main.c: wined3d_cs" wait timed out in thread 0023, blocked by 0009, retrying (60 sec) The game starts normally with Wine-1.3.36 but not with 1.3.37: be3a9b5ecb7f15f908323cf4b7ad09f3035a62ca is the first bad commit commit be3a9b5ecb7f15f908323cf4b7ad09f3035a62ca Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jan 11 21:27:30 2012 +0100 wined3d: Hold the wined3d mutex in device_process_message(). :040000 040000 84405f52dcd7367f63cd37012dfe086c147d0b48 47d21b78dfea7b72172da96f44c6960036c32d4e M dlls The reverted patch fixed the problem (wine-1.3.37-254-g14b790a). Fedora 16 Nvidia 250 / driver 290.10 X.Org X Server 1.11.3 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.