http://bugs.winehq.org/show_bug.cgi?id=49599 --- Comment #7 from tinozzo123@gmail.com --- I tested Immortal Fenyx Rising (directly from Ubisoft Connect) on wine-staging 10.19 and wine-tkg 11.0rc3, both with NTSync, and both consistently still reproduce the issue. I tried adding DXVK to rule out performance issues, but the issue was still there. However, I also tried with Proton-GE with NTSync, and there the game dialogues work perfectly fine. (Adding Ubisoft Connect as a non-Steam game.) While Proton does have a hack for this game and Assassin's Creed Odyssey (https://github.com/ValveSoftware/wine/commit/bb25e07014b086d0a3f899de90b876b...), the hack is only implemented for Esync and Fsync, not NTSync. So... that's weird. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.