https://bugs.winehq.org/show_bug.cgi?id=51062 --- Comment #11 from Sveinar Søpler <cybermax(a)dexter.no> --- Wow.. interesting phenomenon. wine @3b63afeeba29a76e19eee41a90c9a32838645cf9 staging @d805441f461d2f156a3c786e79fd1a4899f83f2b vkd3d-proton @3ed3526332f53d7d35cf1b685fa8096b01f26ff0 Working! I add a27d5bae114eef5352b699ee38975bc8793b4dcb on top of my tree and recompile without doing anything else.. smack - no d3d12 option. As i said above - on my own custom wine-staging-6.5 tree, i do not have that commit at all, but i have plenty of other vulkan hacks/tweaks (proton-fshack+++) and it does not work with d3d12 either... Something else at play here i think. Maybe some memory offset thingy that makes winevulkan not load certain extensions that vkd3d-proton checks for maybe? Ill post some logs with WINEDEBUG=-all,+dxgi,+vulkan later. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.