http://bugs.winehq.org/show_bug.cgi?id=17774 Summary: Fable crashes on starting a new or existing game Product: Wine Version: 1.1.11 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: fernando(a)cmartins.nl Created an attachment (id=20002) --> (http://bugs.winehq.org/attachment.cgi?id=20002) back trace The game works fine in 1.1.10 and after that it just dies when starting a game. I did a bisect on 1.1.11 and got: 4a19d893e5d5955c045d5dbfe5b764d98cf951fd is first bad commit commit 4a19d893e5d5955c045d5dbfe5b764d98cf951fd Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Dec 19 19:21:56 2008 +0100 wined3d: Only apply shader constants that changed. This improves performance a bit for applications that use a lot of shaders with a lot of constants. :040000 040000 7fe4fa1068000740cb69e3354d1bd4924e1f2230 d61b0b2d51cbced94f404343448a25db9c93238e M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.