http://bugs.winehq.org/show_bug.cgi?id=21012 --- Comment #16 from Wolfram Sang <wolfram(a)the-dreams.de> 2012-01-14 16:58:27 CST --- The cause of the crash is because OLEPictureImpl_Load() reads all of an unknown binary buffer and trying to parse it. This behaviour has been identified as problematic here as well: http://www.winehq.org/pipermail/wine-devel/2011-September/092040.html I'd think this kind of bug already exists in bugzilla somewhere, so this is probably a dupe. By hacking the code to not read the whole buffer, I can get the game to start (although there is no font for the buttons). This is most probably not the correct solution, though, so I leave that for those more familiar with the code in question. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.