23 Aug
2015
23 Aug
'15
9:37 p.m.
https://bugs.winehq.org/show_bug.cgi?id=38581 --- Comment #22 from ax 34noff <otaku(a)rambler.ru> --- Some these lines:
err:ddraw:ddraw_surface_set_color_key Range color keys are not supported, returning DDERR_NOCOLORKEYHW 00000000 7fffffff. Can't see any "converting surface from". Wine Git 32bit build with both patches. I did notice though that the game mixes 16 bit and 32 bit pixel formats. Doesn't it use 8bit (indexed) format for some sprites? I can see significant dithering on buggy sprites but i don't see it on the rest of picture.
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