http://bugs.winehq.org/show_bug.cgi?id=58709 Sergey Isakov <isakov-sl@bk.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |isakov-sl@bk.ru --- Comment #10 from Sergey Isakov <isakov-sl@bk.ru> --- I am sorry but I tested Unreal Editor for HMM7 Game and encounter white window with wine 11.1. I did bisection and found this commit ---------------------------------- sergey@iMac wine-11 % git bisect good 92f5d5bc7c8412924e7cb4f6f715ecc9c4e4dd13 is the first bad commit commit 92f5d5bc7c8412924e7cb4f6f715ecc9c4e4dd13 Author: Rémi Bernon <rbernon@codeweavers.com> Date: Thu Dec 18 20:40:04 2025 +0100 wined3d: Update the context DC from its swapchain if it changed. The context keeps a weak pointer to the swapchain, and the swapchain might be destroyed while are context still have a pointer to them. It's usually not causing issues because contexts will be refreshed with the new active swapchain before a present is executed. However, the new swapchain might be for the same window but might have a different DC. As we now borrow the DCs from the swapchains, we also need to check if the context DC needs to be updated. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58709 dlls/wined3d/context_gl.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) sergey@iMac wine-11 % ------------------------------------------------------------ So no, this commit is not a good solution. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.