https://bugs.winehq.org/show_bug.cgi?id=43406 Bug ID: 43406 Summary: NieR:Automata - Bloom to bright Product: Wine Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: dark.shadow4(a)web.de Distribution: --- Created attachment 58749 --> https://bugs.winehq.org/attachment.cgi?id=58749 How it looks on linux NieR:Automata is an 64Bit DX11 game on Steam. It has some rendering issues, most areas of the game are to bright, especially the bloom. Screenshots attached. I made an apitrace, but unfortunately this comes at a whooping 1.4GB (543MB compressed). If you still want it, I uploaded it here: http://www.mediafire.com/file/me8dsk3asiuqoiw/automata.7z I don't know if it's possible to trim apitraces at the start, but if so, please tell me and I'll shrink it down. It's just that I can't skip those parts of the game. Screenshots from frame 2430(windows) and 2432(linux). Using wine-2.12-staging on Arch Linux for my tests. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.