https://bugs.winehq.org/show_bug.cgi?id=44920 --- Comment #1 from Matteo Bruni <matteo.mystral(a)gmail.com> --- Thanks for the bug report and the log, there are a bunch of interesting bits in there... First of all, can you try with the 64-bit client? There is some evidence of memory allocations failing (and apparently mishandling of that, although looking at the code I don't quite understand how). If that still fails, you could try with native d3dcompiler / d3dx9? You probably have to copy the DLLs from .../StarCraft II/Support64/ to c:/windows/system32/ (or from .../StarCraft II/Support/ to c:/windows/syswow64/). No, I haven't mixed up the directories, that's MS's fault... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.