https://bugs.winehq.org/show_bug.cgi?id=47011 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|SampleCount registry key |Add a registry setting to |ignored for OpenGL |force a specific sample |rendering in early Unreal |count in OpenGL |Engine games | Severity|normal |enhancement Status|UNCONFIRMED |NEW Ever confirmed|0 |1 --- Comment #3 from Matteo Bruni <matteo.mystral(a)gmail.com> --- I guess we could add a similar hack to WGL. I think it's going to be quite a bit more convoluted than the d3d version though. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.