http://bugs.winehq.org/show_bug.cgi?id=16680 ludek <ludekf(a)wa.onet.pl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ludekf(a)wa.onet.pl --- Comment #3 from ludek <ludekf(a)wa.onet.pl> 2009-06-07 07:37:29 --- (In reply to comment #2)
(In reply to comment #1)
I find that the game crashes more easily if you have the "Use counters" option enabled.
You're right. Moreover, I think it is actually related to "use counters" option. As soon as I set it, the game crashes. If it is set when the game is started, then it crashes when zooming/scrolling the map.
With "use counters" set to "off" the game runs fine for me (tested for 1-2 hours gameplay).
This is still a problem with wine-1.1.21.
I had similiar crash all the time when I zoomed out from smallest zoom, and use counters were set too. But I was able to bypass it .. just set in user.reg file: [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" And as if I waved magic wand: crashes were gone. BTW I had those crashes in all wine wersions starting from 1.0(stable wersion) to present 1.1.23 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.