30 Nov
2021
30 Nov
'21
4:29 p.m.
https://bugs.winehq.org/show_bug.cgi?id=52090 --- Comment #2 from Stefan Dösinger <stefan(a)codeweavers.com> --- Changing GL_VIEWPORT_SUBPIXEL_BITS in llvmpipe is easy and it fixes those new test failures, but it introduces new ones. Apparently GL_ARB_clip_control has its own issues in llvmpipe. GL_VIEWPORT_SUBPIXEL_BITS=8 makes wined3d use ARB_clip_control, breaking some other tests in d3d11 and d2d1 (and maybe even more, I didn't test other modules yet). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.