http://bugs.winehq.org/show_bug.cgi?id=9551 Marcel Schmedes <sm(a)kleinreich.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #5 from Marcel Schmedes <sm(a)kleinreich.de> 2007-09-02 19:55:09 --- Ok after finding causing function ( and try to understand ;), IWineD3DDeviceImpl_SetStreamSource I looked on git sources, just to see this Issue is fixed by: commit 36aef3dc546adfe0e8a45895e5e8cbd234f7736b Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Mon Aug 20 18:56:10 2007 +0200 wined3d: Hold an internal reference on pixel and vertex shaders. Thanks to Stefan this bug doesn't appear anymore with: wine-0.9.44-195-g282696b @Stefan: Would be nice if you drop me a note, where exactly the problem was. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.