http://bugs.winehq.org/show_bug.cgi?id=30622 Jarkko K <jarkko_korpi(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi(a)hotmail.com --- Comment #10 from Jarkko K <jarkko_korpi(a)hotmail.com> --- I didnt't have directx installed so the game complained about missing file: X3DAudio1_7.dll After installing directx I was able to run the game and I got similar screen as attached here (no need for me upload -I did take screenshot). The debug is very simple, nothing very strange. I would like to point out next lines. "err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly." I have ati 7870, 14,3 beta. I see also err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded The log is mostly fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Wine 1.7.15 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.