http://bugs.winehq.org/show_bug.cgi?id=17955 --- Comment #19 from Kai Blaschke <webmaster(a)thw-theorie.de> 2009-07-10 18:40:02 --- Confirming is done by voting for it. Marc-Olivier is right, this looks like a new issue in 1.1.25, and according to my backtrace and other crashes I experienced, these crashes might originate from some changes made in WineD3D since 1.1.24. After downgrading to 1.1.24, EVE runs rock stable again. If I have some free time, I'll try to look deeper into the issue, using a Wine with debugging symbols to get a clue where the crash actually happens in the code. I would also like to add that EVE requires some of the original d3dx_##.dll files to run properly. There might be an incompatibility between those DLLs and the latest changes made to Wine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.