12 Jun
2019
12 Jun
'19
11:48 p.m.
https://bugs.winehq.org/show_bug.cgi?id=46225 --- Comment #29 from Bryan Kirk <Zero3K(a)teknik.io> --- 1. I am seeing near 100% CPU usage when running it in ReactOS which is using WINE's code for the drawing of GDI based programs. When running it in Windows 7, it is only using 16-25% of my CPU. 2. I think that they both are using GDI to draw the gameplay (if not Melty Blood, then definitely Iconoclasts since Steam doesn't need to install DirectX for it to run properly). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.