https://bugs.winehq.org/show_bug.cgi?id=35207 Paul Gofman <gofmanp(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #63660|0 |1 is obsolete| | --- Comment #32 from Paul Gofman <gofmanp(a)gmail.com> --- Created attachment 63671 --> https://bugs.winehq.org/attachment.cgi?id=63671 Disable 'fastmath' optimization on NVIDIA (In reply to Béla Gyebrószki from comment #31)
The patch works and fixes the problem for me. The trickery here with the patch is that the 'Direct3D' registry key must exists.
Oh yeah, thank you very much for testing and for your finding. I did a last second change to the patch trying to make the option always work for testing instead of mentioning how to turn it on, but apparently did it wrong. I am attaching the one which hopefully does have the option enabled by default now for testing. Just in case, it is meant to be controlled by HKCU\Software\Wine\Direct3D\DisableNVIDIAFastmath text registry value ('enabled' to make it work) and disabled by default. In this patch it should be on by default but still manageable through the registry value. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.