https://bugs.winehq.org/show_bug.cgi?id=44370 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick(a)piezo-forte.be --- Comment #4 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Created attachment 60623 --> https://bugs.winehq.org/attachment.cgi?id=60623 WINEDEBUG=+tid,+seh terminal output wine-staging 3.2 I can confirm the bug with wine-staging 3.2 (wine from git + "new" wine-staging patches from github/wine-staging) wineprefix is 32bit. --- quote from terminal output --- 0009:warn:seh:setup_exception_record exception outside of stack limits in thread 0009 eip 006b47b6 esp f35c945e stack 0x232000-0x330000 --- end --- This line is the last line in the terminal output. The game also crash with plain wine 3.2 with a stack overflow(see bug 43656). I believe the two bugs are duplicates. wine-staging has 2 patch sets (ntdll_Stack_Guard_Page and ntdll_Stack_Overflow) that modifies the behavior of the exception handling routines and allow the game to display its error dialog, but the root cause is probably the same: The application generates lots of exceptions that overflow the stack. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.