6 Dec
2010
6 Dec
'10
12:30 p.m.
http://bugs.winehq.org/show_bug.cgi?id=24826 --- Comment #3 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-12-06 06:30:31 CST --- After a recent commit batch, the shadows no longer accelerate the OOM crash. It still crashes with OOM in d3d after a few hours of play time (depending on where the character is and so on) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.