16 Jun
2014
16 Jun
'14
2:31 a.m.
https://bugs.winehq.org/show_bug.cgi?id=36638 --- Comment #1 from Bruno Jesus <00cpxxx(a)gmail.com> --- I can't find this =/ The callstack shows that an async call is queued [1] and when the call is triggered it always frees the memory [2]. The only possible thing I see is if the async call is not triggered after being queued. [1] https://source.winehq.org/source/dlls/wininet/internet.c#L3873 [2] https://source.winehq.org/source/dlls/wininet/internet.c#L3834 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.