13 Apr
2020
13 Apr
'20
9:55 a.m.
https://bugs.winehq.org/show_bug.cgi?id=48923 --- Comment #3 from Paul Gofman <gofmanp(a)gmail.com> --- Created attachment 66885 --> https://bugs.winehq.org/attachment.cgi?id=66885 Never consider system memory surface lost The game locks system memory offscreen surface while device is lost. The blamed commit has triggered the problem (locking lost surfaces previously succeded), but it seems that actual bug is that Wine ddraw can consider system memory surface lost. The attached patch should be fixing the issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.