http://bugs.winehq.org/show_bug.cgi?id=15868 --- Comment #37 from Laszlo Tari <taril_laszlo(a)yahoo.co.uk> 2009-01-27 11:23:19 --- I attached photos: 1. the strange orange filter that hides textures 2. some almost perfect rendeing (the speed is faster than under Vista shi*t!!!!) I never use backbuffer or pixcelbuffer because you will get an unreal rendering. only framebuffer can provide the real rendering. (I meanx textures and effects etc...) With Nvidia boosted driver the game is still unplayable because of that orange thing....??????????????? In demo version at Thailand level it is grey. Should I use a rubber or sg? :-) Is it silly to ask Nvidia and Eidos about this texture rendering problem? Cause no one cares about it here, and this strange rendering thing is existed from 2006 when Tomb Raider Legend with PS3.0 appeared! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.