https://bugs.winehq.org/show_bug.cgi?id=43918 --- Comment #9 from bocadillodeatun <fernando(a)gluegarage.com> --- In the previous comment I explained how the following configuration (number #06) is the only one that works for me: CONFIGURATION SETTINGS | RESULT ---------------------------------------------|------------------------------ # Virtual Mouse warp Capture In-game | Mouse Mouse desktop override mouse graphics | in menus in game ============================================================================ 06 yes force no fullscreen | fixed ok With these settings at least I can play the game, but I cannot use the menus with the mouse (I must use the keyboard instead, but that's ok). Anyway, trying to figure out what is going on with the mouse in the menus, I enabled the "dinput" channel logs on this particular scenario and noticed how the following message was been constantly generated: "warp_check Warping mouse to 960 - 540" This message is being printed from the following piece of code: function mouse.c:warp_check() ============================= 1 if (!This->clipped) 2 { 3 mapped_center.x = (rect.left + rect.right) / 2; 4 mapped_center.y = (rect.top + rect.bottom) / 2; 5 TRACE("Warping mouse to %d - %d\n", mapped_center.x, mapped_center.y); 6 SetCursorPos( mapped_center.x, mapped_center.y ); 7 } I have *no idea* about the wine code (this is the first time I have a look at it)... but I tried to comment out line 6, and two things happened: 1. Unsurprisingly, the mouse in the menus now works (great!) 2. BUT... surprisingly, the mouse in the game no longer warps and its movement is limited to a virtual box (what I called "box limited" in the previous comment) So... the "reset" of the mouse position back to the center of the screen is somehow needed by the warping mechanism. It's just that we need to tell apart between the two possible scenarios ("menus" and "in-game") to decide whether the mouse position must be reset or not. In other words, we need to add a condition here: 1 if (!This->clipped) && some_new_condition 2 { ------------------ ... ^ 7 } here If anyone knows what that condition might be, I can try it... in the mean time I'll keep looking at the code. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.