http://bugs.winehq.org/show_bug.cgi?id=26424 Summary: Regression: Short freezes in Eve Online Product: Wine Version: unspecified Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: Enrico_m(a)gmx.de Eve Online often freezes for 3-4 seconds. Most around stations or gates. git bisect gives: 75c8e9f7b42173eb3c08e4ae87d485caca431a9b is the first bad commit commit 75c8e9f7b42173eb3c08e4ae87d485caca431a9b Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Mar 3 09:24:10 2011 +0100 wined3d: Use EXT_texture_sRGB_decode to avoid sRGB texture duplication. :040000 040000 da254da672c70effd7ac7c81cb95e593c98515e7 64c02fc18137ec10ec03e664ce62fec7c4d2a02c M dlls Some related Infos: ATI HD 4890 with Galium Drivers, Mesa 7.11-Devel (at ded1e315a432ca8b813f7d6fadc97b0d311ba398) Funny site note: The commit before this ([a97c1ad15eb6061cb13888afcbe1090bc2a92784] wined3d: Add support for EXT_texture_sRGB_decode.) makes the game really fast and one commit later Eve Online nearly is unplayable. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.